Table of Contents
  • Present Day
  • Lands Surrounding Uthmere
  • Society
    • City Guard
    • Hand of Torm
    • Five Coins
  • Districts
    • Civic District
    • Hightowers
    • Market Town
    • North Ward
    • Shadow Streets
    • Silverstone Streets
    • The Grove
    • Small Dock
    • Uthmere Keep
  • Places of Note
    • Inns, Taverns, Feasthalls
    • Shops and Market Stalls
    • The Hall of Brilliant Justice
    • Everything Else

Present Day

Uthmere is loosely defined as the port city and all land surrounding it within 30 miles. It’s a quiet, tidy, and relatively safe port with 2,500 souls within its walls and an additional 5,000 living in the surrounding countryside. With a regular patrol of city guard in the city that levy strict fines against ruffians, litterers, and disturbers of the peace. Most of the citizenry are content and law-abiding, although there are more than enough that frequent the lock-ups.

Streets are cobbled and buildings are made of fieldstone with roofs fashioned from slate or tile. All buildings are at least three stories tall, as only shallow cellars are available due to the swampy silt footings under most buildings. Roofs are steeply pitched to shed snow and rain and balconies start on the third floor of most buildings.

The Dalestream runs through Uthmere dividing the city into Northstream and Southgate—the former being everything north of it and the latter, everything south of it up to the southern walls of the city. The Keep and everything east of it as well as all of Southgate are at a slightly higher elevation compared to the rest of the city. Those two regions manage to peak above the nightly fog but the lower lying central region of Uthmere is soaked in eight feet of it every night.

The central square holds a bell tower that houses six bells of various sizes and tones and stands 80 feet tall. Towering over the rest of the city, this tower can be seen from almost anywhere in Uthmere. Surrounding this tower is a bustling allmarket that sells every manner of goods and equipment. East at the Dalegate Square livestock, workhorses, carts and other means of transport are traded and at the Southgate Square is a large food produce market from the local farmers.

Lands Surrounding Uthmere

The earthquakes that nearly destroyed Uthmere caused extensive upheaval in the lands immediately surrounding the city. The rolling plains of the western Dale were broken by the sheer force of nature almost overnight scattering plateaus and small mesas up to 80 miles away. The soil beneath the plateaus and remaining flatlands is just as fertile as it was before the Spellplague, only now some of it towers some 50-200 feet over the rest. Much of the land north-east of Uthmere used to be farmed so the surviving crop grew into a dense sea of wild grain, corn, and wheat fields that have taken over the tops of most of these highlands while leaving the shaded valleys and gullies bare.

When people started to return shortly after the Richan Wall was finished many found their lands scattered and split across several hundreds of feet. Buildings sat in valleys while their fields topped mesas. Most agreed to divided or exchange portions of land as evenly as they could so each family could have suitable acreage to support themselves. Years passed and these awkwardly situated farmsteads continued the way of life their parents and grandparents had started before them.

In the highlands to the north and south of Uthmere farmers grow crops of all sorts, but prefer the hardier vegetables and grains like potatoes, wheat and corn. Depending on the plant, fenced in crop fields tend to be dug either atop of these mesas (potatoes, radishes, etc.) or down in the valleys (grain, corn, wheat) while their free range livestock roam about.

Livestock ranches for the most part, occupy the eastern plateaus and hills of Uthmere where cows, pigs, sheep, and horses are raised and sold back at the Dalegate Square. A small village has recently (1464 DR) formed some 30-35 miles out from Uthmere in the centre of a large basin. Middleton is a little farming community that travellers and caravans make a quick stop at before heading further east into the Dale. This town is the exception to the eastern-livestock farmers, their lands surround the small village and its plentiful crops.

For the most part, the lands up to about 30 miles from the city are owned by those in or around the City of Uthmere. Uthmaar farmsteaders enjoy the expansive land of the north-east up to about the Richan Wall, as well as east up to the Forest Gate, anything passed is considered Daelen. The Uthmaar are descendants of Impiltur who emigrated here for the fertile lands and rich natural resources of the Dale. Their expansion has been a slow but steady march toward their eastern Daelen neighbours and tension rises as they move further east into the Dale-proper. The land passed the Richan Wall and Forest Gate is either empty or belongs to Daelen farmers and clansmen.

Outside the city walls along the main roads leading west into Damaran and Impiltur, east into the Great Dale, and south toward Thesk are small pockets of urban expansion. Several urban-style houses, shops, and taverns have started popping up over the recent years as the small city’s population is returning back toward its pre-Spellplague levels. The problem stems from the reconstruction effort that reduced Uthmere to less than half of its original size, forcing these entrepreneurs to build outside the walls yet close enough to benefit from the urban economy.

Following the Easting River north from Uthmere are several logging camps along the north-western edge of Dunwood. Many of whom are owned and operated by merchants or craftsmen back in Uthmere, such as Lady Murove. The loggers don’t clear-cut the land outright but they are felling acres of the dense forest every year. Stripping the logs and sending them down river to the timber mills near the outlet into the bay.

These logging operations have not gone unnoticed and many of them have been razed and their labourers scattered by the Nentyar hunters and druids of the Circle. Occasionally wild animals and dangerous creatures venture out of the forest to these small outlying settlements endangering the workers and industry. The Uthlain has taken action by establishing an outpost of Cudgels to guard the small region so the timber trade can continue relatively undisturbed.**


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